Boss Sea Monster: Created from concept to final execution. Players must defeat in Atlantis quest.

Anaconda Barrier: Created from concept to final execution. Players must have a mongoose to pass.

Mermaid Baby, interactable asset in Atlantis quest line where he is kidnapped by the Sea Monster. Created from concept to final execution.

Sea Monster, interactable asset in Atlantis quest line where players must defeat (and save the mermaid baby) in atlantis quest line. Created from concept to final execution.

Train Your Turkey: Holiday activity, players must get their turkey in shape before Thanksgiving. (Turkey designed by Heather Houghton)

Hyper Monkey: An npc players must track down and click on to get an extra bonus. Created from concept to final execution.

Using 4ormat